Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It)
(eBook)

Book Cover
Published
Farrar, Straus and Giroux, 2009.
ISBN
9781429957649
Status
Available from Hoopla

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Format
eBook
Language
English

Citations

APA Citation, 7th Edition (Style Guide)

William Poundstone., & William Poundstone|AUTHOR. (2009). Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It). Farrar, Straus and Giroux.

Chicago / Turabian - Author Date Citation, 18th Edition (Style Guide)

William Poundstone and William Poundstone|AUTHOR. 2009. Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It). Farrar, Straus and Giroux.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 18th Edition (Style Guide)

William Poundstone and William Poundstone|AUTHOR. Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It). Farrar, Straus and Giroux, 2009.

UCL Harvard Citation (Style Guide)

William Poundstone. and William Poundstone|AUTHOR. (2009). Gaming the vote: why elections aren't fair (and what we can do about it). Farrar, Straus and Giroux.

MLA Citation, 9th Edition (Style Guide)

William Poundstone, and William Poundstone|AUTHOR. Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It). Farrar, Straus and Giroux, 2009.

Note: Citations contain only title, author, edition, and publisher. Only UCL Harvard citations contain the year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of May 2025.

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Grouped Work ID66f9ae86-51ab-a6dc-6012-195dcdc4e6fe-eng
Full titlegaming the vote why elections arent fair and what we can do about it
Authorpoundstone william
Grouping Categorybook
Last Update2026-01-31 21:02:17PM
Last Indexed2026-04-04 22:58:28PM

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First LoadedFeb 9, 2026
Last UsedFeb 9, 2026

Hoopla Extract Information

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    [synopsis] => Our Electoral System is Fundamentally Flawed, But There's a Simple and Fair Solution

At least five U.S. presidential elections have been won by the second most popular candidate. The reason was a "spoiler"-a minor candidate who takes enough votes away from the most popular candidate to tip the election to someone else. The spoiler effect is more than a glitch. It is a consequence of one of the most surprising intellectual discoveries of the twentieth century: the "impossibility theorem" of Nobel laureate economist Kenneth Arrow. The impossibility theorem asserts that voting is fundamentally unfair-a finding that has not been lost on today's political consultants. Armed with polls, focus groups, and smear campaigns, political strategists are exploiting the mathematical faults of the simple majority vote. In recent election cycles, this has led to such unlikely tactics as Republicans funding ballot drives for Green spoilers and Democrats paying for right-wing candidates' radio ads. Gaming the Vote shows that there is a solution to the spoiler problem that will satisfy both right and left. A system called range voting, already widely used on the Internet, is the fairest voting method of all, according to computer studies. Despite these findings, range voting remains controversial, and Gaming the Vote assesses the obstacles confronting any attempt to change the American electoral system. The latest of several books by William Poundstone on the theme of how important scientific ideas have affected the real world, Gaming the Vote is a wry exposé of how the political system really works, and a call to action.
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